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    "Gallery Image Reconstruction" 3/29/17

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    The alignment of the images, along with some reconstruction was completed before class today. I spent some time placing Ground Control Points to improve the reconstruction and create a more accurate mesh. I also exported the reconstructed and textured mesh, along with a simplified iteration to be used in Unity, or the Unreal Engine (in the future). In this way, we have a back-up mesh in case the correction rendition turns out to be less accurate (this can happen sometimes).

    Here is an image of the reconstructed point cloud:



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