Immersive Human Machine Interfaces Presentation (1/16/2015)

Today I presented my research to about 25 people.
I started with the basic idea behind my work, explaining how portraying dat inside its nate 3D format and making it interactive is more intuitive.
I then showed the 3D website I coded for the Oculus Rift.
Next, I showed the eap Motion file management program I coded that allows the user to interact in a 3D workspace.
After that, I talked about how I created an XML command system using physical makers for the Google Glass.
I also talked about how I achieved 3D rendering on the Google Glass, and made it augmented reality by incorporating image tracking, so that I could make holograms.
I finished by showing how I made my own rudimentary image tracking system that lets me interact with my holograms with my hands, and how I could initiate events with my holographic buttons.

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