Semester 1 plan
My initial plan was to work on creating a virtual reality simulated environment of the energy lab.
So far I have fixed the unity prefabs and imported a mesh of the middle room in the energy lab, so that a virtual reality experience is once again possible.
I've had problems with compiler errors, namely the doubles that were somehow created of every script, meaning that the terms were redefined. I managed to fix that, however.
I would like to get a textured mesh viewable in virtual reality of the middle room and of the main room in the elab.
Today I figured out why Unity has not been working! As it turns out, there were doubles of most of the scripts in the assets, which Unity thought were redefining terms that already had definitions. There were somewhere around 200 compiler errors when I started solving, but after I finished deleting every double, the console was clear. Last I checked, the scripts were recompiling and everything was going well. I think I should be able to do demos again pretty soon. I'm going to cross country states this weekend so I'll be on Kauai, but I might bug Pikoi to work on it today.