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    Weekly update #49

    This week I tried to edit the gallery mesh using 3Ds Max and RecapPro but it wouldn't load in high enough resolution to be operable. In the end, no matter how much I edited the mesh, it came out no better than it had unedited in Unity. Friday I opened up Unity and found all the assets had been misplaced. I expect I will have to search around the Hydra for them next week. Hopefully it won't take too long to find them.

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