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    04.13.18

    Today I did more editing in 3Ds Max. I think that the issue is the degradation of the mesh's resolution upon being imported. I will try to fix this issue on Monday. I also tinkered around with Unity again today. All of the scenes that we had made are missing because of the archival and organization of the various storage disks. It's a lot of fun because Unity freaks out every time dependencies get moved around (which seems like such an easy issue for Unity to fix with an update?). Luckily, I was able to recover some of the scene today in class.

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