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    10.26.17

    Today I figured out why Unity has not been working! As it turns out, there were doubles of most of the scripts in the assets, which Unity thought were redefining terms that already had definitions. There were somewhere around 200 compiler errors when I started solving, but after I finished deleting every double, the console was clear. Last I checked, the scripts were recompiling and everything was going well. I think I should be able to do demos again pretty soon. I'm going to cross country states this weekend so I'll be on Kauai, but I might bug Pikoi to work on it today.


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