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    11.07.17

    Today I showed Ilan the VR model in Unity, which is now working with the Oculus Rift headset and touch controllers. This allows the user to move autonomously within the scene via the touch controls, when before the A S D W keys had to be used to navigate, or the person had the be controlled by the presenter via control keys. Also, the touch controllers eliminate the fixed X, Y axis issue, which used to force the user to navigate via an X, Y axis that did not change direction according to the field of vision. When I showed Ilan the project in VR, he figured out how to sprint, and effectively gave me motion sickness.

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