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    For this week, I continued working on my 3D project. As you can see in the red bar, it shows the amount of triangles and faces in this 3D model. While I was spending my time to reduce this feature, I simplified half of triangles and faces in the model. A complicated Geometry shape could crush your PC completely with no save and no changes. For video game engine to handle this model, I have to reduce the amount of work and intense Geo-shapes in it. Unreal Engine crushed badly while I tried last week. So, I have to figure out in this way. I also wanted to separate meshes to work with game engine. (Gravity, collision).

    Asana :https://app.asana.com/0/176188197174790/180752289556407
    I am currently in yellow light for Asana project. It was really hard for me keep up my steps with my schedule. I donated two days working on this thing.